Compatible Engine Mouse-Operations

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Compatible Engine Mouse-Operations

MDI.  - Mouse-Double-Click Invisible

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MiniRobotLanguage (MRL)

 

MDI. Command

Mouse Double Click Invisible (compatible engine with jump)

 

Compatible Engine_01

 

Intention

 

MDI. simulates a Mouse-Jump to, and a Double-Click at the target Position.

 

This Command simulates a Left-Double Click with the Mouse, using the Compatible Engine.

This command will simulate a  Mouse-Jump. In opposite to a Mouse-Move, the Mouse will jump to the target, click and then jump back to the previous position.

 

MDI. uses the Compatible Engine for the Mouse-Click. It's faster then MDC. as the Mouse will not move slowly but Jump to the target.

 

Using MDI. the mouse pointer will  jump to the current "Active Point" and do the Double-Click. In most cases the "Active Point" is been set, by localizing a button or control or object. In that case, the "Active Point" is in the center of the rectangular object.

You can find some more details on the "Active Point" and how to move it, here:

MAP - Move Active Point.

 

Some Hints:

    If MDI. seems not to work on your target window, try MDC. MDC. is a bit more compatible, for those applications that need a Mouse-move at the target position before the click.

    In case you can use the Direct Engine, MDE. is the command for you..

 

 

 

 

Syntax

 

 

MDI.[P1|][P2,P3]

 

 

Parameter Explanation

 

 

P1 - (optional) prototype coordinates

 

Prototype can be omitted or any of:

 

GROUP I (based on rectangular Area) Prototypes

 

"w" - choose RECT from last located Window (Child-/ or Top-Window)

"t" - choose RECT from last located Top-Window 

"k" - choose RECT from last located Child-Window 

 

"a" - choose RECT from last located Accessible Object (E8) (using SAO.,AGR.,NAV. etc.)

"g" - choose RECT from last located graphical Object (E9) (using QFR,, ANA., UNI. etc.)

"o" - choose RECT from last located Object/Window (any sort of)

"s" - use Screen-Coordinates, these will go over the whole Screen, including Dual- or Multi-Monitors

 

for these "Base-Prototypes" you can specify additionally fine-tuning using:

 - Quadrant coordinates like:

 MMV.o|{A2-B4}

 - numeric numbers (positive and negative) 

 MMV.o|-20,90

and you can combine this:

 MMV.o|-20,90 {A2-B4}

 

also there are three Prototypes that will do sort of "left-right" or "Mid" Positioning. These 3 can not be combined with each other.

 

"d" - Sort of LBO. - Positioning on the Left side of the current Rectangle.

"e" - Sort of RBO. - Positioning on the Right side of the current Rectangle.

"r" - Midpoint of the last RECT (default)

"u" - Move down by the size of the Windows-Titlebar

"v" - Move up by the size of the Windows-Titlebar

 

' Example (Combination):

 MMV.oe|-20,90 {A2-B4}

 

GROUP II (based on Point) Prototypes

"m" - actual mouse-position. Usefull if the user moves the mouse somewhere and you want to act on that position.

"b" - last mouse-position, before last Move.

"p" - current "Active Point". (Default)

"l" - Last "Active Point".

 

If prototype is omitted, Screen-Coordinates are taken.

 

P2, P3 - (optional) x,y - coordinates

    numeric coordinates, separated by comma. You can use

    variable and Formula in (..). You can also use a

    Point-Variable instead of two coordinates.

 

 

 

 

Example

 

'***********************************

' MDI.-Demo

'***********************************

STW.ct|PBWindowClass:0|TestApp

SCW.nct|2|Button|Button 2

MDI.p|(11*5),(-1*5)

ENR.

END.

 

 

 

Remarks

 

-

 

 

Limitations:

 

-

 

 

See also:

 

    1.C Direct Engine and Compatible Engine

    MDE. - Mouse DoubleCLick Event

    MDC - Mouse Double-left Click (Invinsible)

    MLE. - Mouse-Left-Click Event

    MLM - Mouse Left click Move (Invinsible)

    MLI - Mouse Left Click quIckly (Invinsible)

    MRC. / MRI. - Mouse-Right-Click

    MMV - Mouse MoVe

    OPT. - Optional Settings

    BSC. - Button Special Click

    BCS. - Button Click Special